Preferred Talent Build for 3.0

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Preferred Talent Build for 3.0

Postby Ariosto » Tue Sep 30, 2008 7:54 am

This may have been posted elsewhere, if so feel free to move this post to the trash and/or lock it and/or do whatever you need to.

I'm just wondering thoughts on what kind of talent builds y'all are going to use for 3.0. I was thinking something like this but I'm not too sure at all about any of it.
Your boots made be made for walking . . .
but mine are in case I need to kick your ass.
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Postby Helpunot » Tue Sep 30, 2008 8:19 am

That is full on level 80 spec, not just 3.0 spec.

For 3.0 alone, unless changes are made to AD I'm looking at this spec
http://wotlk.wowhead.com/?talent=smZ0xVAcuMtfIRhoxo
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Postby DeadMilliken » Tue Sep 30, 2008 8:39 am

Helpunot wrote:That is full on level 80 spec, not just 3.0 spec.

For 3.0 alone, unless changes are made to AD I'm looking at this spec
http://wotlk.wowhead.com/?talent=smZ0xVAcuMtfIRhoxo


Bad Ideas:
#1 No judgements of the just. Single biggest damage reduction in the entire prot tree.

#2
Sheild of the Templar is mostly useless until we get ShoR at lv75.

#3
Ardent Defender will reduce more damage than Guarded by the Light unless you have godly healers and even your Kael Commendation never procs.
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Postby Ariosto » Tue Sep 30, 2008 8:45 am

DeadMilliken wrote:
Helpunot wrote:That is full on level 80 spec, not just 3.0 spec.

For 3.0 alone, unless changes are made to AD I'm looking at this spec
http://wotlk.wowhead.com/?talent=smZ0xVAcuMtfIRhoxo


Bad Ideas:
#1 No judgements of the just. Single biggest damage reduction in the entire prot tree.

#2
Sheild of the Templar is mostly useless until we get ShoR at lv75.

#3
Ardent Defender will reduce more damage than Guarded by the Light unless you have godly healers and even your Kael Commendation never procs.


So you'd say that at level 70 something like this is better?
Your boots made be made for walking . . .
but mine are in case I need to kick your ass.
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Postby Tomasthetank » Tue Sep 30, 2008 9:38 am

I was thinkin something like this: http://wotlk.wowhead.com/?talent=sZaxVAbzMteIRGoEb00b for 80, anyway.

I'm fond of the run speed buff, and I don't think or know if Seals of the Pure is worth going for. I know 2 points in judgement messes up the cooldown, but it's an extra point I might as well throw in there. Could help sometime.
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Postby Ryu » Tue Sep 30, 2008 11:03 am

Ariosto wrote:So you'd say that at level 70 something like this is better?


I'd say more like this

http://wotlk.wowhead.com/?talent=sZaxVA0uMteIRMoxo
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Postby Lore » Tue Sep 30, 2008 11:42 am

Ryu wrote:
Ariosto wrote:So you'd say that at level 70 something like this is better?


I'd say more like this

http://wotlk.wowhead.com/?talent=sZaxVA0uMteIRMoxo


That's exactly what I'll be speccing (barring any extra talent changes) when 3.0 hits.
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Postby Worldie » Tue Sep 30, 2008 12:16 pm

Same, but i'm taking 3/3 imp HoJ instead of Devo aura.
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Postby Selinaria » Tue Sep 30, 2008 12:56 pm

Ryu wrote:
Ariosto wrote:So you'd say that at level 70 something like this is better?


I'd say more like this

http://wotlk.wowhead.com/?talent=sZaxVA0uMteIRMoxo


Yup gonna be my level 70 spec as well.
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Postby JudgeM » Tue Sep 30, 2008 2:33 pm

I will skill most likely:

Protection (54 points)

5/5 Divine Strength
3/3 Stoicism
5/5 Anticipation
3/3 Improved Righteous Fury
5/5 Toughness
3/3 Improved Hammer of Justice
3/3 Improved Devotion Aura
1/1 Blessing of Sanctuary
2/2 Sacred Duty
5/5 One-Handed Weapon Specialization
1/1 Holy Shield
3/3 Redoubt
3/3 Combat Expertise
3/3 Touched by the Light
1/1 Avenger's Shield
2/2 Guarded by the Light
3/3 Shield of the Templar
2/2 Judgements of the Just
1/1 Hammer of the Righteous

Retribution (7 points)

5/5 Deflection
2/2 Improved Judgements
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Postby Gillman » Wed Oct 01, 2008 12:25 pm

Just a question, why is everyone going with 3/3 Improved Hammer of Justice? Any raid level boss can't be stunned and it doesn't seem that useful in pve... might be missing something big though, guild hasn't advanced all that far.

Was thinking something more like this for an 80 build:
Holy (5 points)

5/5 Seals of the Pure

Protection (60 points)

5/5 Divine Strength
5/5 Anticipation
3/3 Improved Righteous Fury
5/5 Toughness
2/2 Divine Guardian
3/3 Improved Devotion Aura
1/1 Blessing of Sanctuary
5/5 Reckoning
2/2 Sacred Duty
5/5 One-Handed Weapon Specialization
1/1 Holy Shield
5/5 Ardent Defender
3/3 Redoubt
3/3 Combat Expertise
3/3 Touched by the Light
1/1 Avenger's Shield
2/2 Guarded by the Light
3/3 Shield of the Templar
2/2 Judgements of the Just
1/1 Hammer of the Righteous

Retribution (6 points)

5/5 Deflection
1/2 Improved Judgements
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Postby Worldie » Wed Oct 01, 2008 12:56 pm

Gillman wrote:Just a question, why is everyone going with 3/3 Improved Hammer of Justice? Any raid level boss can't be stunned and it doesn't seem that useful in pve... might be missing something big though, guild hasn't advanced all that far.

Because HoJ interrupts spellcasts and the most important casts always have 30-40 sec CD.
theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

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Postby Gillman » Wed Oct 01, 2008 1:23 pm

Worldie wrote:
Gillman wrote:Just a question, why is everyone going with 3/3 Improved Hammer of Justice? Any raid level boss can't be stunned and it doesn't seem that useful in pve... might be missing something big though, guild hasn't advanced all that far.

Because HoJ interrupts spellcasts and the most important casts always have 30-40 sec CD.


Thanks must be content I haven't gotten to yet... always get mine resisted by bosses
Last edited by Gillman on Wed Oct 01, 2008 1:38 pm, edited 1 time in total.
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Postby Worldie » Wed Oct 01, 2008 1:27 pm

theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.
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Postby Gillman » Wed Oct 01, 2008 1:40 pm

Worldie wrote:http://wotlk.wowhead.com/?spell=10308

;)


ah, they changed it in WotLK nice!!! :shock:
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