Shield of the Templar in 3.0

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Postby Worldie » Sat Oct 04, 2008 6:24 am

With the added 3% normal reduction to Shield of the Templar, then i'm afraid we will have to take this talent at 70 already.
theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.
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Postby Droaeth-The sha'tar » Sat Oct 11, 2008 5:33 am

This http://talent.mmo-champion.com/?paladin=501000000000000000000000000000000000000000000000000000050053503310251233312321is going to be my 70 3.0 tanking spec. Still undecided on wether i should go for the last 2 points in divine guardian or 2 more points in ardent defender *shrugs* but ill get to that hurdle when the time comes
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Postby Karador » Sat Oct 11, 2008 7:10 am

fuzzygeek wrote:Benediction isn't worthwhile in the new trees (in my opinion; your mileage may vary).


With all the new tanking abilities being instant it helps a ton IMO. Every build I have tried on the beta has had it and it is so nice in the 5 mans and Naxx 10.


Again, Just my 2c


Worldie wrote:With the added 3% normal reduction to Shield of the Templar, then i'm afraid we will have to take this talent at 70 already.



Hopefully they get in in the beta soon..... Or fix the tooltip to show it.
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Postby Worldie » Sat Oct 11, 2008 8:34 am

Karador wrote:
fuzzygeek wrote:Benediction isn't worthwhile in the new trees (in my opinion; your mileage may vary).


With all the new tanking abilities being instant it helps a ton IMO. Every build I have tried on the beta has had it and it is so nice in the 5 mans and Naxx 10

The reason for which benediction sucks is that we hardly have mana problems in WotLK.

Either things hurt enough to keep our mana up, or if they dont, Sanctuary makes up for that.
theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.
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Postby steadypal » Sun Oct 12, 2008 10:55 am

Worldie wrote:With the added 3% normal reduction to Shield of the Templar, then i'm afraid we will have to take this talent at 70 already.



well with patch inc in 2 days, and the 3% dr not even in ptr yet, hmmmm, now i dont have to get shield of the templar and my tree looks a tad easier to fill up not having to burn 3 into that :P
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Postby Worldie » Sun Oct 12, 2008 12:28 pm

It might tecnically come toghether with the 3.0 going live.
theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.
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Postby Galannor » Tue Oct 14, 2008 2:20 pm

patch 3.0.2 is listed as build 9056, so its quite possible :D
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Postby Fridmarr » Tue Oct 14, 2008 2:32 pm

Galannor wrote:patch 3.0.2 is listed as build 9056, so its quite possible :D


The damage reduction is not included in the live patch.
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Postby Rorshach » Tue Oct 14, 2008 5:21 pm

Fridmarr wrote:
Galannor wrote:patch 3.0.2 is listed as build 9056, so its quite possible :D


The damage reduction is not included in the live patch.


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