Deathfrost enchant

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Deathfrost enchant

Postby Lore » Sun Feb 10, 2008 4:41 am

For those who haven't seen it yet:

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If the proc rate is decent, this could be a good alternative to +40 spell damage.
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Postby Invisusira » Sun Feb 10, 2008 4:45 am

Fiery 2.0!

WTB proc rate!
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Postby Lore » Sun Feb 10, 2008 4:47 am

I'm more interested in the -attack/ranged/cast speed proc. I wonder if it stacks with Thunderclap as well.
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Postby Arthaal » Sun Feb 10, 2008 4:57 am

If it does it means no more trips to MC to attempt to get Thunderfurry for me!
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Postby Lore » Sun Feb 10, 2008 5:03 am

Some quick math on the damage part of the proc:

If we go by the "1 spell damage = 0.67 TPS" number, then +40 spell damage is worth 26.8 TPS, or 1608 threat per minute. The proc does 150 frost damage, so it's not modified by RF, which means it'll need 11 procs per minute to beat 40 spell damage in terms of threat. That seems somewhat unlikely.

HOWEVER, even if it's, say, 7 PPM, that's 17.5 TPS (loss of ~9 TPS), with close to a 50% uptime on the debuff assuming the procs don't overwrite each other (which they will, so realistically you'll have a lower uptime). That's not terrible.

EDIT: With a 50% uptime on the debuff that would be 7.5% less damage taken on average. If you drop that down somewhere around 30% to account for double procs, that's still something like 5% less damage taken on average. That's assuming a 7 PPM though, which is just me guessing. Executioner is only 1 PPM I believe and I could easily see them going that route.
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Postby Aloette » Sun Feb 10, 2008 5:08 am

I'd be interested to see some maths on how much EH that proc would provide in terms of number of attacks reduced, over a sustained fight. Of course, that would depend on the PPM rate of the enchant.

A 15% AS reduction for 4 seconds doesn't seem all that useful in terms of the number of attacks reduced over the duration of a fight.

Based on the cheap mats for the enchant, I'm not expecting much from it. I'm guessing this would be something better suited for a rogue looking for a cheap alternative to mongoose, or one who is willing to give up some DPS for a AS debuff on a boss.
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Postby Aurica » Sun Feb 10, 2008 5:20 am

Nightfall + this
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Postby Lore » Sun Feb 10, 2008 5:23 am

Aloette wrote:I'm guessing this would be something better suited for a rogue looking for a cheap alternative to mongoose, or one who is willing to give up some DPS for a AS debuff on a boss.


An interesting thought. Make some of your melee DPS put this on one of their weapons, take 15% less damage?
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Postby Barristan » Sun Feb 10, 2008 5:29 am

Aloette wrote: I'm guessing this would be something better suited for a rogue looking for a cheap alternative to mongoose, or one who is willing to give up some DPS for a AS debuff on a boss.


Good luck with that. I had a Rogue complain when we told him to throw on Mind Numbing for RoS phase 2.

"Its a 50 dps loss if I do that."
"Yeah, I don't care. Its 100% raid dps loss if we wipe."
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Postby Aloette » Sun Feb 10, 2008 7:24 am

Barristan wrote:
Aloette wrote: I'm guessing this would be something better suited for a rogue looking for a cheap alternative to mongoose, or one who is willing to give up some DPS for a AS debuff on a boss.


Good luck with that. I had a Rogue complain when we told him to throw on Mind Numbing for RoS phase 2.

"Its a 50 dps loss if I do that."
"Yeah, I don't care. Its 100% raid dps loss if we wipe."


Hehe, yea. If your rogues are that narrow minded, and unwilling to look at the bigger picture, than this probably wont go down too well with them.

I imagine that's what this enchant will be geared towards though, a fast hitting dual wielder, who would be able to keep the debuff up as much as possible.
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Postby Lisath » Sun Feb 10, 2008 7:45 am

I'm just kinda worried to see if bosses aren't immune to this one...
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Postby Deimosfobos » Sun Feb 10, 2008 3:01 pm

Lisath wrote:I'm just kinda worried to see if bosses aren't immune to this one...


I would bet 1000g bosses are inmune to it.
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Postby Jonlo » Sun Feb 10, 2008 3:07 pm

Deimosfobos wrote:
Lisath wrote:I'm just kinda worried to see if bosses aren't immune to this one...


I would bet 1000g bosses are inmune to it.


Bosses aren't (Or weren't last time I checked) immune to Icy Enchant.
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Postby Nicki » Sun Feb 10, 2008 4:32 pm

Lore I think you forgot that the damage would be increased by 1hspec..

so 150 frost bolt becomes a 157.5 frost bolt, now add CoE and Misery! = 180 damage per proc i think.

It would have to proc at about 8 PPM to be better than 40 spell damage but if the proc affects mobs and bosses it will be tanking enchant of choice.

Unless AoE tanking.
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Postby Caelia » Sun Feb 10, 2008 6:05 pm

aka season 1 gavel +40sd, then za or hyjal mace whenever they drop for me with deathfrost
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